Exercise 2 - What role will weather play in your story? Any ideas at this stage are not set it stone. Instead, come up with ten plot devices that relate to weather, and what they would do to the story.
List -
Dust Storm - Complicate travel, cause sand to ride the winds, "Dust Bowl"
Tropical Storm - Tear apart warships, interrupt a battle with a pirate king
Avalanche/Heavy Snow - Separate characters, complicate travel, block mountain passes, cause snow-in
Heavy Storms - Lightning causes forest fires, complicate travel, cause river trade problems
Heat Wave - Cause drought, dry up crops, natural water supplies dwindle
Cold Snap - Freeze natural water supplies, freeze crops not harvested, cause river trade problems
Flash-Flood - Complicate travel, low-lying dwellings abandoned, families forced from homes
Heat Lightning - Cause forest fires, incite panic in the less-educated
Hurricane - Disrupt coastal cities and villages, impede naval travel and trade
Volcanic Eruption - Decimate mountain-based societies, complicate mountain travel, incite panic
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